Gear:
ST:
AoE:
Ability Scores:
ENCHANTMENTS:
5x Dark (utility)
5x tactical (Defense|)
1x tenebrous (Offense)
6x Assassin (Offense)
1x Brutal (Offense) (helps close caps).
WEAPON Modification OFF HAND: Critical Strike and Recharge Speed. EQUIPMENT REINFORCEMENT: 4x Accuracy and 4x Combat Advantage.
Campaign and Guild Boons:
ST:
AoE:
Mounts and Insignias:
Mount ST
Mount AoE:
Insignias: Insignias (depends on how your caps are, but Dominance and Skills are the best to keep all your offense stats at their maximum)
Collars: At will + "%" damage(main collar for melee dps, focus on it), Recharge speed Stamina Regen, movement speed, Ad or Gold (whatever here)
Companions and Companion gear:
ST:
6x Indomitable runes and companion items with Accuracy.
Currently using Succubus as summoned in both ST and AoE, however for single targets, gith and pseudodragon are great options"
AoE:
Rotation, Powers & Feats:
ST:
Single target rotation: Start hitting with the At-will Relentless Slash (to increase your damage 5%) - Punish Charge - Bloodletter - Frenzy - Artifact (this will activate your insignia skill and decrease 2 seconds of skill cooldown) - TAB to activate a rage - 1 to 2 Brash Strike attacks to activate what's missing from your Ribcage - Skill Daily - Tunnel Vision or Sapo mount skill or whatever you want to use here.
AoE:
AoE Rotation:
Area rotation is a little simpler, since you'll mainly crash with the Relentless Slash, and use Not so fast whenever you can (since slash resets the cooldown) Roar is good for stun groups of mobs, and Bloodletter is more to finish some mob that came out alive.
GLHF,
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